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Renaming Game Engine

Wed May 09, 2018 10:10 pm by kohedlo

Next innovations of Game Engine is renaming and possible founding in internet space.

Comments: 0

Gorbatenko Valentin excluded from my syudio

Thu Apr 26, 2018 8:17 pm by kohedlo

Gorbatenko Valentin excluded from my syudio.
This is web master.

Case: this swinger, intrude in my current private life.

I add this intruder to Imperial bann list.

First attemps is catching from his side procurating woman.

Second case is intruding in my private life, procurating with external woman, guilting and others .

Comments: 0

"Imperial Game Engine 2.7.8" update (YET NOT RELEASED)

Sat Apr 21, 2018 11:13 pm by kohedlo

"Imperial Game Engine 2.7.8" update


- tips to Ed start banner.
- Editor "About" FileMenu;
- added Limitation: AniTE Renderer and AniTE Editor available only in "Pro_SDK"
- added Limitation: ICG only BOX6 cube in "Evaulation_SDK".
- Added Limitation: LawMaker unavailable in "Evaulation_SDK". Aming Lawmaker,
possible edit text scripts throught TextScript Editor.
- Added preference "Edit as TextScript".
- Added script acces according res types in TextScript Editor.
- Added Limitation: IScene Asset/Map Injecting removed from "Evaulation_SDK".
- Added Limitation: ISceneEd 4viewpores mode, Ortho modes, Ferulas- removed from "Evaulation_SDK"
and from "Indie_SDK".
- Added in ISceneEd hotkeys: "q" - move cam up; "e"- move cam down. "Z"- roll cam anticlockwise;
"X"- normalise scrolling; "C"- roll cam clockwise;
- Added Limitation: Visual Imaterial Editor removed from "Evaulation_SDK" and still simple difuse and unlit;
- Added "Simple Material Mode" in IMaterialManager, imperial-script,app-preferences.
- Added IMaterial script Test COMPILATION in TextScript Editor.
- Added WaterMark in to Game Window of "Evaulation_SDK".
- Added CookProject- package storing and protected unnaming. (for Indie_SDK and Pro_SDK).
- Added obfuscation of engine packages according to personal "code-byte-system" (for Indie_SDK and Pro_SDK).



- added outerProject strukture hiding.
- added Project packages protection.
- added autho-regeneration project protection at game start.
- added IGE version Divisions: Demo, Proffesional.


- no saving changes in projectManager "opening".
- No positioting in SpawnPoint scene creation.
- txt add import crash in OnlyCPU Ed mode.
- ICG Cone Ed prefecence crash "numChamferNumSegm:"
- I_Scene injecting opening map crash.
- ICH Tube "zero" value for height parameter
- Fixed Case.ifn

Comments: 0

Imperial Game Engine LICENSING

Wed Apr 18, 2018 8:15 pm by kohedlo

Imperial Game Engine Licensing: actual from 30 april 2018

BY ACCEPTING AGREEMENT BUTTON, You receive privilegies use Imperial Game Engine
according next defined statements:
1-1) Imperial Game Engine must be provided or distributed only from Developers Source, as
A) Evaulation SDK B) Indie SDK or C) Pro SDK.

1-2) For Evaulation SDK, Indie SDK and Pro SDK users not permitted decompile, deassemble IGE program librares,
but must still unchanged "AS IS" from Original Distribution.
2-1) Imperial Game Engine, have his tools and technology and usage limitations according
next TABLE:
2-2) For youne unwise persons, cant make major financial decisions, but myst be protected:

3-1) Imperial Game Engine cant use:

-Silmans (Relatived from Podlesnovka);
-SNPO (in past Frunze)- manufactory-plant in Sumy, Ukraine, that steal IT resources (for example: IGE, Gameloft, Ubisoft, Ogre 1, Ogre 2);
- totalitar sect Jehowahs Whitnesess.
- Goloperova Vera Ivanovna, Goloperov Dmitry Vladimirovich.

- Gorbatenco Valentin (case: swing intrusion in my family private life).
- all police types, that under subdiwidion subbordination come in conflict with my:
Sumy "Juvenil Fashizm" Police: case, sked my all physical things, unjust accuse and come in to conflict with my sovereingty.
4-1) For buying your Licensed User "Indie SDK" or "Pro SDK" privilegies and receiving Your destribution please A)contact with MY.B) You must pay.
C) You an MY must Accept  matual Contract agreement.


*Only Text Scripts editing.
** Planned feature.
*** Sensor Touch, Gamepads, VR**.
**** Also you must use WATERMARK.
***** This is 12 months payment plan.

Comments: 0

Imperial Game Engine version SDK divisions from 18 april 2018

Wed Apr 18, 2018 1:50 pm by kohedlo

Message of April 18, 2018

Dear users Imperial Game Engine.
In view of long-term financial losses on our part and on the part of those people who want not to pay, we introduce new changes. Since April 18, 2018, according to licensing, the Imperial Game Engine goes to poly-level user density of engine. This means that each of those,
who steal or do not want to pay will not get protection, new functions and will experience great losses and problems in the market of games and entertainment.
Therefore, a division of the engine versions is created:

- Imperial Game Engine Evaulation SDK;
- Imperial Game Engine Pro SDK;

In the open access will be published Evaulation SDK. Those who are not going to pay in fact can be useful with a very large table of limitations, drawbacks, inconveniences and waste of time compared to the innovations, secret tools and work protection of our customers that will be available to the editor, the game, the engine and the entire IGE structure .

Igor Black, the creator of the Imperial Game Engine.

Comments: 0

Imperial Game Engine was taken as hostage

Sat Apr 07, 2018 8:58 pm by kohedlo

From 1-7 april 2018 Imperial Game Engine was taken as hostage in circumstances ow war in Ukraine.

If you user IGE please vote for your using.

Agressor is Sumy SMNPO AEN Big plant. Is Scientific Cllective Plant that have 100 more  years of  exsistence. Link:

This people 100 vote for complete stelling of IGE for himself, and commant in all world that people licvidate my physical status for bread job.

Russian community supporting Neoaxis, vote that i should continue IGE and paralelly seek stable job.

Please- vote if you spend time and money on Imperial Game Engiune.

Comments: 3

"Imperial Game Engine 2.7.7 [aka "perikefalai/a ho swth/rion"](15 march 2018 update)RELEASED

Sun Apr 01, 2018 10:33 pm by kohedlo

"Imperial Game Engine 2.7.7 [aka "perikefalai/a ho swth/rion"](15 march 2018 update)


- added: WORLD PREFERENCE ::show/.::hide text console render window.
- added: CMD Keyboard and Mouse input throught inputmanager2
- added: "Open Cooked Projects" button in CookProject Window.
- added: DocumantationBrowser combobox2(with complete articles list)
- added: ISceneEd hotkey "H"- show help (as Documentation Browser).
- added: TextScriptEd button "Test ICMD"., Scripts quick listbox


- added: PrintCMD.ifn
- added: ShowEngineConsole.ifn
- added: PrintCMD.ifn::var2 symbols colour ::var3 background colour
- added: CMD_Input.ifn
- added:


- fixed: NullRenderer System start crash.
- fixed: ScreenSaver
- fixed: Imaterial default_brdf as default.
- fixed: TextScriptEd save sctipt, reload


IGE partners:
-WROFF Games (Forwarding);
-Assault Knights;

Comments: 0

IGE stops use WIX

Sat Mar 31, 2018 6:26 pm by kohedlo

Throught 31 march 2018 (Orthodox feast) i stops use WIX technologies.

Reason: Conflicts with Israilites.

Possibly IGE move on Google Technologies.
This can be better for peace.

Comments: 1

BIL community centre moves to WIX

Wed Feb 28, 2018 11:13 am by kohedlo

BIL forum moves to the WIX service.
This should be end communication with gentiled Russia.


Comments: 0

"Imperial Game Engine 2.7.5 (aka )"(15 february 2018 update).

Sun Feb 11, 2018 4:16 am by kohedlo

"Imperial Game Engine 2.7.5 (aka )"(15 february 2018 update).

- XPN 227

- fixed RenderQues drawing orders.

Comments: 0

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