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Imperial Game Engine version SDK divisions from 18 april 2018

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Imperial Game Engine version SDK divisions from 18 april 2018

Post by kohedlo on Wed Apr 18, 2018 1:50 pm

Message of April 18, 2018

Dear users Imperial Game Engine.
In view of long-term financial losses on our part and on the part of those people who want not to pay, we introduce new changes. Since April 18, 2018, according to licensing, the Imperial Game Engine goes to poly-level user density of engine. This means that each of those,
who steal or do not want to pay will not get protection, new functions and will experience great losses and problems in the market of games and entertainment.
Therefore, a division of the engine versions is created:

- Imperial Game Engine Evaulation SDK;
- Imperial Game Engine Pro SDK;

In the open access will be published Evaulation SDK. Those who are not going to pay in fact can be useful with a very large table of limitations, drawbacks, inconveniences and waste of time compared to the innovations, secret tools and work protection of our customers that will be available to the editor, the game, the engine and the entire IGE structure .

Igor Black, the creator of the Imperial Game Engine.


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